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Shift + d
to duplicate components
x, y, or z
to constrain the move onto that axisCtrl + e
Edge -> Bridge Edge Loops
Select a hole with edges and press f
or
f
Vertex -> New Edge/Face from Vertices
`Face -> Fill`
- `Alt + f`
- `Face -> Grid Fill`
Only work if the selected hole have even number of selected edges
Ctrl + b
50% Complete
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