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To frame all in 3D Viewport:
To frame the selected object in the Viewport:
To orbit around selection
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Navigation in the 3D environment
Pan
Zoom
Orbit
Top left corner in the 3D viewport tells you what your current view is.
Icons in the top right corner of the 3D viewport
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Default layout is split into 4 with 4 different areas.
Every editor have a header at the top of the editor
3D Viewport Here is where we affect the 3D environment.
Timeline plays animation and has transport controls like a video editor
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When you open Blender, you will get a Splash screen.
In the splash screen, there is quick setup where you can choose
You can click Save New Settings
You can change the options again in Blender Preferences
The default splash screen will have the option to choose the type of interface you can use.
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Blender is an amazing, fully functional 3D package. What really makes it appealing is that fact that you can download any version on the many platforms it supports at anytime.
As mentioned on blender.org own website:
"You will always be able to download every version of Blender at any time. It’s yours to keep, forever!"
This is appealing because you can version lock your production to a specific version. You can come back to it years later (maybe you are working on a sequel,) and you can use the exact same version and features your project was built on. Still to this day, this is a major problem in studios using popular commercial software. They can't get older versions because of licensing or it is simply not available anymore. They can't use the new versions because the features they built their pipeline on is deprecated or works differently. In a lot of cases, there simply isn't time or budget to deal with this overhead of getting old assets to work in...
By working in Docker containers, all of our code will work in the same environment. This helps mitigate the issue of developing on different platforms (Windows, Mac, Linux and its flavors), versions and hardware.
Go to https://code.visualstudio.com/download and download the version for your platform and install it.
As an example, we will create a folder proj that will contain a file Dockerfile (MUST BE THAT NAME, NO EXTENSION) that will create a Linux based environment with Python, PIP, Node.js, and NPM installed.
In the Dockerfile, put this exact code
This code is commented to help understand what is happening.
The first line gets the image to start from (i.e. a version of Ubuntu). It is located online at the Docker Hub . You can search for other images to start with for your own configurations. You can also upload your own.
apt-get installs the packages.
-y means to automatically say...
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